﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Edgar.Entities.MasterData
{
    public class CraftingSkill : Skill
    {
        public override string Attribute
        {
            get
            {
                return "Charisma";
            }
        }

        public override string Category
        {
            get
            {
                return "Kunstfertigkeit";
            }
        }
    }
}
